EARTH
4Hitotsu-Me Giant
ATK:
1200
DEF:
1000
View:
2225
A one-eyed behemoth with thick, powerful arms made for delivering punishing blows.
Hitotsu-Me Giant — Power Evaluation
Final Score: 47 ± 8 · Confidence: Medium
- Intrinsic: 50 · Deck: 45.5 · Meta: provisional
- Primary role: Material body
Why it scores here
Hitotsu-Me Giant is a vanilla Level 4 EARTH Beast-Warrior Normal Monster with 1200 ATK and no effect text. Its value is only as a plain Level 4 non-Tuner body for Synchro or Xyz material and as a cheap, free-roll slot that is never garnet-locked. The 1200 ATK and the 34 decks that run it, 13 of them Exodia, do not earn points: the score comes from the material and deckbuilding axes, and the card converts nothing on its own.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 40 | Drawable as a plain body, but no searcher, starter or combo route is evidenced, so it is only live as material (verified card text; combo data has zero appearances). |
| Combo & Conversion | 10 | No text beyond the body and no recorded board appearances, so it builds nothing on its own (verified text; observed zero combos). |
| Resource Economy | 10 | No draw, search, banish or refuel, and no card advantage (verified text: vanilla). |
| Effect & Interaction | 0 | No effect, so no negation, removal or hand-trap reach (verified text). |
| Material Utility | 50 | Clean generic Level 4 EARTH Beast-Warrior body that still converts as material when blanked, since it has no effect to lose (verified text; inferred fit). |
| Resilience & Flexibility | 50 | No effect can be negated, but it also has no response or redundancy across zones (verified text; inferred). |
| Deck-Building Efficiency | 85 | Normal Monster with no garnet, lock or restriction, and copies are free to run up to 3 (verified text; observed copies avg 1.71, max 3). |
Calculation
Weight profile: Material body / Normal profile (primary role only; no secondary roles). Intrinsic ≈ 50, Deck ≈ 45.5, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck (decks present, combos absent, meta unknown)
Strengths
- Clean generic Level 4 EARTH non-Tuner material body that converts when blanked
- No garnet, lock or restriction, so it is free to run
- Appears across 10 archetype homes (deck data), mostly as a generic body
Weaknesses
- Vanilla: no effect, no searching, no card advantage, no interaction
- 1200 ATK with no effect gives little standalone board presence
- Zero recorded combo appearances, so no evidence of a real starter or payoff role
Counters / choke points
- Nothing to counter: it has no effect, so negates and effect-based removal have no target to hit
Best use
Material body for Level 4 Synchro or Xyz summons, or a fodder body in Exodia-style lines. Decks: Exodia (13 of 34 sampled decks), Hole, Ninja, Masked HERO. Suggested copies: 1.
Evidence & gaps
- Verified: Normal Monster, Level 4, EARTH, Beast-Warrior, 1200 ATK / 1000 DEF, no effect text; No banlist or garnet restriction in evidence; formats TCG, OCG, MasterDuel, DuelLinks
- Observed: 34 decks run it (copies avg 1.71, max 3); Exodia 13 of 34 (38.2%); Zero combo appearances across recorded boards
- Inferred: Material utility is reliable because the body is clean and blanking costs nothing; Synergy with Exodia reflects a generic fodder role, not intrinsic power
- Data gaps: no combos supplied: combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard): archetype inclusion % inferred from the deck sample only no banlist token: assumed 3 copies (unlimited)






